- I N T R O D U C T I O N -
1.1 Introduction
This is the SLA Industries FAQ (Frequently Asked
Questions). SLA is the techno-horror role-playing game originally released by
Nightfall Games Ltd. This FAQ has been created to answer those questions which
are frequently asked about the game. This FAQ also includes the game erratas as
well as some of the system queries that can arise. This FAQ is unofficial and
any queries about its content should be directed to the webmaster.
1.2 Game Background
For over 900 years, the universe known as the World of
Progress has been ruled by SLA Industries (SLA is pronounced "Slay", not
"Ess-Ell-Ay"). Keeping a close check on growth and expansion, the vast
corporation oversees the gigantic open market. All possible goods are produced
by SLA Industries, from food and housing to guns, drugs and luxury toys. Its
customers are the planets and societies of the World of Progress, and its sole
owner is the immortal company director, Mr. Slayer. Free thought is discouraged,
information is suppressed and curiosity is not a survival trait. SLA Industries
has a lot of skeletons in its past, and Mr. Slayer would like them to stay
there.
The capital of the World of Progress is Mort City on
the planet Mort, a roughly circular sprawl some two thousand kilometres in
diameter. The planet Mort is similarly vast; the city is all but lost in the
expanses of the factory wastelands, blasted test areas and warped production
zones that cover the globe. It is also totally dead. Pollution killed all
natural life long ago. The same pollution also destroyed the atmospheric system.
The planet is always wrapped in thick, black clouds. The rain never stops.
Never. Mort is the black jewel in the tarnished crown known as the World of
Progress. A city where serial killing and prime-time carnage are the best career
options. The heart of SLA Industries.
Mr. Slayer's office building dominates SLA corporate
HQ, set in the gleaming splendour of the district known as Central. Only SLA's
corporate employees and Operatives can be found here. Elsewhere, the grimy
civilians walk nervously through the revolting, labyrinthine streets of Downtown
and the nightmarish spaces beneath. Outside the city walls lurk the hellish
Cannibal Sectors, terrifying areas of devastation packed with deadly, loathsome
inhabitants.
For you, the Operative, it's just like the adverts.
You're a hero, a media darling, climbing the ladder to the top. Doing well in
the World of Progress means following Mr. Slayer's Big Picture and oh, what a
picture it is! Life is so "pleasant" for the bulk of the population that SLA
have employed you as part of their special troubleshooting forces. There are
millions of you for Mort City alone, elite agents trusted to make sure that
everything runs smoothly, and the Company doesn't get... embarrassed.
The capital of SLA Industries is resplendent in its
decaying glory, a planet where a frantic struggle to survive is the only way of
life. Life is cheap here; knowledge may cost you more than you can possibly
imagine.
1.3 Product Background
SLA Industries was created by Dave Allsop, and written
with Jared Earle, Anne Boylan and Morton T. Smith (along with many others) in
1993 in Glasgow, Scotland. Shortly followed by the supplement Karma it was
heralded as one of the best first-time RPG's to be released by a British
company.